Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
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A Quick Introduction to Go

Imagine that you are a developer and you want to create a command-line utility. Similarly, imagine that you have a REST API and you want to create a RESTful server that implements that REST API. The first thought that will come to your mind will most likely be which programming language to use.

The most common answer to this question is to use the programming language you know best. However, this book is here to help you consider Go for all these and many more tasks and projects. In this chapter, we begin by explaining what Go is, and continue with the history of Go, and how to run Go code. We will explain some core characteristics of Go, such as how to define variables, control the flow of your programs, and get user input, and we will apply some of these concepts by creating a command-line phone book application.

We will cover the following topics:

  • Introducing Go
  • Hello World!
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  • Important characteristics...