Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
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Basic Go Data Types

Data is stored and used in variables and all Go variables should have a data type that is determined either implicitly or explicitly. Knowing the built-in data types of Go allows you to understand how to manipulate simple data values and construct more complex data structures when simple data types are not enough or not efficient for a given job.

This chapter is all about the basic data types of Go and the data structures that allow you to group data of the same data type. But let us begin with something more practical: imagine that you want to read data as command-line arguments of a utility. How can you be sure that what you have read was what you expected? How can you handle error situations? What about reading not just numbers and strings but dates and times from the command line? Do you have to write your own parser for working with dates and times?

This chapter will answer all these questions and many more by implementing the following three utilities:

  • A command-line utility that parses dates and times
  • A utility that generates random numbers and random strings
  • A new version of the phone book application that contains randomly generated data

This chapter covers:

  • The error data type
  • Numeric data types
  • Non-numeric data types
  • Go constants
  • Grouping similar data
  • Pointers
  • Generating random numbers
  • Updating the phone book application

We begin this chapter with the error data type, because errors play a key role in Go.