Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
14
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15
Index

Summary

In this chapter, we learned about the basic data types of Go, including numerical data types, strings, and errors. Additionally, we learned how to group similar values using arrays and slices. Lastly, we learned about the differences between arrays and slices and why slices are more versatile than arrays, as well as pointers and generating random numbers and strings in order to provide random data to the phone book application.

The next chapter discusses a couple of more complex composite data types of Go, maps and structures. Maps can use keys of different data types whereas structures can group multiple data types and create new ones that you can access as single entities. As you will see in later chapters, structures play a key role in Go.