Book Image

Mastering Go – Third Edition - Third Edition

By : Mihalis Tsoukalos
5 (2)
Book Image

Mastering Go – Third Edition - Third Edition

5 (2)
By: Mihalis Tsoukalos

Overview of this book

Mastering Go is the essential guide to putting Go to work on real production systems. This freshly updated third edition includes topics like creating RESTful servers and clients, understanding Go generics, and developing gRPC servers and clients. Mastering Go was written for programmers who want to explore the capabilities of Go in practice. As you work your way through the chapters, you’ll gain confidence and a deep understanding of advanced Go concepts, including concurrency and the operation of the Go Garbage Collector, using Go with Docker, writing powerful command-line utilities, working with JavaScript Object Notation (JSON) data, and interacting with databases. You’ll also improve your understanding of Go internals to optimize Go code and use data types and data structures in new and unexpected ways. This essential Go programming book will also take you through the nuances and idioms of Go with exercises and resources to fully embed your newly acquired knowledge. With the help of Mastering Go, you’ll become an expert Go programmer by building Go systems and implementing advanced Go techniques in your projects.
Table of Contents (17 chapters)
14
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Index

Interfaces

An interface is a Go mechanism for defining behavior that is implemented using a set of methods. Interfaces play a key role in Go and can simplify the code of your programs when they have to deal with multiple data types that perform the same task—recall that fmt.Println() works for almost all data types. But remember, interfaces should not be unnecessarily complex. If you decide to create your own interfaces, then you should begin with a common behavior that you want to be used by multiple data types.

Interfaces work with methods on types (or type methods), which are like functions attached to given data types, which in Go are usually structures (although we can use any data type we want).

As you already know, once you implement the required type methods of an interface, that interface is satisfied implicitly.

The empty interface is defined as just interface{}. As the empty interface has no methods, it means that it is already implemented by all data...