Book Image

Advanced Python Programming - Second Edition

By : Quan Nguyen
Book Image

Advanced Python Programming - Second Edition

By: Quan Nguyen

Overview of this book

Python's powerful capabilities for implementing robust and efficient programs make it one of the most sought-after programming languages. In this book, you'll explore the tools that allow you to improve performance and take your Python programs to the next level. This book starts by examining the built-in as well as external libraries that streamline tasks in the development cycle, such as benchmarking, profiling, and optimizing. You'll then get to grips with using specialized tools such as dedicated libraries and compilers to increase your performance at number-crunching tasks, including training machine learning models. The book covers concurrency, a major solution to making programs more efficient and scalable, and various concurrent programming techniques such as multithreading, multiprocessing, and asynchronous programming. You'll also understand the common problems that cause undesirable behavior in concurrent programs. Finally, you'll work with a wide range of design patterns, including creational, structural, and behavioral patterns that enable you to tackle complex design and architecture challenges, making your programs more robust and maintainable. By the end of the book, you'll be exposed to a wide range of advanced functionalities in Python and be equipped with the practical knowledge needed to apply them to your use cases.
Table of Contents (32 chapters)
1
Section 1: Python-Native and Specialized Optimization
8
Section 2: Concurrency and Parallelism
18
Section 3: Design Patterns in Python

Understanding the Chain of Responsibility pattern

When developing an application, most of the time, we know which method should satisfy a particular request in advance. However, this is not always the case. For example, think of any broadcast computer network, such as the original Ethernet implementation. In broadcast computer networks, all requests are sent to all nodes (broadcast domains are excluded for simplicity), but only the nodes that are interested in a sent request process it.

All computers that participate in a broadcast network are connected to each other using a common medium such as the cable that connects all nodes. If a node is not interested or does not know how to handle a request, it can perform the following actions:

  • Ignore the request and do nothing
  • Forward the request to the next node

The way in which the node reacts to a request is an implementation detail. However, we can use the analogy of a broadcast computer network to understand what...