Book Image

Designing Hexagonal Architecture with Java

By : Davi Vieira
Book Image

Designing Hexagonal Architecture with Java

By: Davi Vieira

Overview of this book

Hexagonal architecture enhances developers' productivity by decoupling business code from technology code, making the software more change-tolerant, and allowing it to evolve and incorporate new technologies without the need for significant refactoring. By adhering to hexagonal principles, you can structure your software in a way that reduces the effort required to understand and maintain the code. This book starts with an in-depth analysis of hexagonal architecture's building blocks, such as entities, use cases, ports, and adapters. You'll learn how to assemble business code in the Domain hexagon, create features by using ports and use cases in the Application hexagon, and make your software compatible with different technologies by employing adapters in the Framework hexagon. Moving on, you'll get your hands dirty developing a system based on a real-world scenario applying all the hexagonal architecture's building blocks. By creating a hexagonal system, you'll also understand how you can use Java modules to reinforce dependency inversion and ensure the isolation of each hexagon in the architecture. Finally, you'll get to grips with using Quarkus to turn your hexagonal application into a cloud-native system. By the end of this hexagonal architecture book, you'll be able to bring order and sanity to the development of complex and long-lasting applications.
Table of Contents (21 chapters)
1
Section 1: Architecture Fundamentals
7
Section 2: Using Hexagons to Create a Solid Foundation
12
Section 3: Becoming Cloud-Native

Using output adapters to speak with different data sources

What characterizes an object-oriented system is its ability to treat data and behavior as closely related things. This proximity happens to mimic the way things are in the real world. Both animate and inanimate beings have attributes and can perform or be the target of some action. For people starting to learn object-oriented programming, we present examples such as a car, which has four wheels and can drive – wheels being the data and driving the behavior. Examples like that express the fundamental principle that data and behavior should not be treated as separated things but should be united inside what we call objects.

This object idea has laid the ground for the development of vast and complex systems over the last few decades. A good part of those systems is business applications running on enterprise environments. The object paradigm had conquered enterprise development because its high-level approach has allowed...