Book Image

Crystal Programming

By : George Dietrich, Guilherme Bernal
Book Image

Crystal Programming

By: George Dietrich, Guilherme Bernal

Overview of this book

Crystal is a programming language with a concise and user-friendly syntax, along with a seamless system and a performant core, reaching C-like speed. This book will help you gain a deep understanding of the fundamental concepts of Crystal and show you how to apply them to create various types of applications. This book comes packed with step-by-step explanations of essential concepts and practical examples. You'll learn how to use Crystal’s features to create complex and organized projects relying on OOP and its most common design patterns. As you progress, you'll gain a solid understanding of both the basic and advanced features of Crystal. This will enable you to build any application, including command-line interface (CLI) programs and web applications using IOs, concurrency and C bindings, HTTP servers, and the JSON API. By the end of this programming book, you’ll be equipped with the skills you need to use Crystal programming for building and understanding any application you come across.
Table of Contents (26 chapters)
1
Part 1: Getting Started
5
Part 2: Learning by Doing – CLI
10
Part 3: Learn by Doing – Web Application
13
Part 4: Metaprogramming
18
Part 5: Supporting Tools

Integrating the bindings

Because of what we did in the last section, this will be the easiest part of the chapter, with the only remaining question being: what notification do we want to emit? A good use case for it would be to emit one when there is an error during the transformation process. The notification would get the user's attention that they need to take action on something that otherwise may have gone unnoticed if it was expected to take a while.

Now you might be thinking that we just instantiate new NotificationEmitter instances as needed and use them for each context. However, we are going to take a slightly different approach. The plan is to add an initializer to our Processor type that will keep a reference to an emitter as an instance variable. This would look like def initialize(@emitter : Transform::NotificationEmitter = Transform::NotificationEmitter.new); end. I am going to hold off on explaining the reasoning behind this as it will be covered in Chapter...