Book Image

Parallel Programming and Concurrency with C# 10 and .NET 6

By : Alvin Ashcraft
Book Image

Parallel Programming and Concurrency with C# 10 and .NET 6

By: Alvin Ashcraft

Overview of this book

.NET has included managed threading capabilities since the beginning, but early techniques had inherent risks: memory leaks, thread synchronization issues, and deadlocks. This book will help you avoid those pitfalls and leverage the modern constructs available in .NET 6 and C# 10, while providing recommendations on patterns and best practices for parallelism and concurrency. Parallel, concurrent, and asynchronous programming are part of every .NET application today, and it becomes imperative for modern developers to understand how to effectively use these techniques. This book will teach intermediate-level .NET developers how to make their applications faster and more responsive with parallel programming and concurrency in .NET and C# with practical examples. The book starts with the essentials of multi-threaded .NET development and explores how the language and framework constructs have evolved along with .NET. You will later get to grips with the different options available today in .NET 6, followed by insights into best practices, debugging, and unit testing. By the end of this book, you will have a deep understanding of why, when, and how to employ parallelism and concurrency in any .NET application.
Table of Contents (18 chapters)
Part 1:Introduction to Threading in .NET
Part 2: Parallel Programming and Concurrency with C#
Part 3: Advanced Concurrency Concepts

Debugging threads and processes

In this section, we are going to debug BackgroundPingConsoleApp from Chapter 1. You can use your completed project from Chapter 1 or get the project from this chapter’s GitHub repository: We will debug the application and discover some of the features of the Debug Location toolbar and the Threads window as we go.

Debugging a project with multiple threads

The project we’ll be working this is a simple one that creates one background thread to check whether the network is available.


The examples in this chapter will be run in the Debug configuration in Visual Studio. When you compile and run a .NET project, you can choose to run a Debug or Release build. While debugging, you will want to select Debug mode so that the project compiles w the symbolic debug information. This is not included in a Release build...