Book Image

Flutter Cookbook, Second Edition - Second Edition

By : Simone Alessandria
5 (3)
Book Image

Flutter Cookbook, Second Edition - Second Edition

5 (3)
By: Simone Alessandria

Overview of this book

Are you ready to tap into the immense potential of Flutter? With over 1,000 new mobile apps published every day on the Apple and Google Play stores, Flutter is transforming the landscape of app development. It's time for you to join the revolution. Introducing the second edition of Flutter Cookbook, a step-by-step guide designed exclusively for you. Whether you're a seasoned developer or just starting your coding journey, this book is your ultimate companion. Dive into the latest features of Flutter 3.10 and unlock the secrets to building professional-grade, cross-platform applications. With our recipe-based approach, we'll not only show you how to implement Flutter's features but also explain why they work. Through practical examples and real-world execution, you'll gain a deeper understanding of Flutter's inner workings. From crafting stunning UI/UX with widgets to leveraging hot reload and restart techniques, we'll equip you with best practices and invaluable knowledge. As you progress, you'll learn to efficiently manage data, add interactivity and animations, and integrate essential Flutter plugins like maps, camera, voice recognition and more. And let's not forget the dedicated chapter on implementing MLkit powered by TensorFlow Lite. We'll guide you through building custom machine learning solutions, expanding the capabilities of your apps. By the time you reach the end of this comprehensive Flutter book, you'll have the skills and confidence to write and deliver fully functional apps.
Table of Contents (19 chapters)
17
Other Books You May Enjoy
18
Index

Using a Future

When you write your code, you generally expect your instructions to run sequentially, one line after the other. For instance, let's say you write the following:

int x = 5;
int y = x * 2;

You expect the value of y to be equal to 10 because the instruction int x = 5 completes before the next line. In other words, the second line waits for the first instruction to complete before being executed.

In most cases, this pattern works perfectly, but in some cases, and specifically, when you need to run instructions that take longer to complete, this is not the recommended approach, as your app would be unresponsive until the task is completed. That's why in almost all modern programming languages, including Dart, you can perform asynchronous operations.

Asynchronous operations do not stop the main line of execution, and therefore they allow the execution of other tasks before completing.

Consider the following diagram:

In the diagram, you can see how the main execution...