Book Image

Expert C++ - Second Edition

By : Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu
5 (1)
Book Image

Expert C++ - Second Edition

5 (1)
By: Marcelo Guerra Hahn, Araks Tigranyan, John Asatryan, Vardan Grigoryan, Shunguang Wu

Overview of this book

Are you an experienced C++ developer eager to take your skills to the next level? This updated edition of Expert C++ is tailored to propel you toward your goals. This book takes you on a journey of building C++ applications while exploring advanced techniques beyond object-oriented programming. Along the way, you'll get to grips with designing templates, including template metaprogramming, and delve into memory management and smart pointers. Once you have a solid grasp of these foundational concepts, you'll advance to more advanced topics such as data structures with STL containers and explore advanced data structures with C++. Additionally, the book covers essential aspects like functional programming, concurrency, and multithreading, and designing concurrent data structures. It also offers insights into designing world-ready applications, incorporating design patterns, and addressing networking and security concerns. Finally, it adds to your knowledge of debugging and testing and large-scale application design. With Expert C++ as your guide, you'll be empowered to push the boundaries of your C++ expertise and unlock new possibilities in software development.
Table of Contents (24 chapters)
1
Part 1:Under the Hood of C++ Programming
7
Part 2: Designing Robust and Efficient Applications
18
Part 3:C++ in the AI World

Summary

Templates in C++ enable computation to occur during the build process. This means that certain operations, such as computing the factorial of a number, can be performed at compile time instead of runtime. While most compile-time calculations can be replaced with “ordinary functions” using constexpr functions, templates are still useful in cases where they are necessary. In template metaprogramming, it is possible to examine and even change the attributes of a type using type traits. One important concept in this field is SFINAE, which states that the replacement of functional templated declarations should not produce bad code, and templates should only be used when necessary. Another important aspect of templates is the constexpr if statement, which serves as a compile-time if statement. It allows for the conditional execution of statements based on constant expressions, enabling even more complex computations to occur during the build process. In summary, templates...