Book Image

.NET MAUI for C# Developers

By : Jesse Liberty, Rodrigo Juarez
3.7 (6)
Book Image

.NET MAUI for C# Developers

3.7 (6)
By: Jesse Liberty, Rodrigo Juarez

Overview of this book

While UI plays a pivotal role in retaining users in a highly competitive landscape, maintaining the same UI can be tricky if you use different languages for different platforms, leading to mismatches and un-synced pages. In this book, you'll see how .NET MAUI allows you to create a real-world application that will run natively on different platforms. By building on your C# experience, you’ll further learn to create beautiful and engaging UI using XAML, architect a solid app, and discover best practices for this Microsoft platform. The book starts with the fundamentals and quickly moves on to intermediate and advanced topics on laying out your pages, navigating between them, and adding controls to gather and display data. You’ll explore the key architectural pattern of Model-View-ViewModel: and ways to leverage it. You’ll also use xUnit and NSubstitute to create robust and reliable code. By the end of this book, you’ll be well-equipped to leverage .NET MAUI and create an API for your app to interact with a web frontend to the backend data using C#.
Table of Contents (18 chapters)
1
Part 1 – Getting Started
8
Part 2 – Intermediate Topics
12
Part 3 – Advanced Topics

Storing and Retrieving Data

You now have all the fundamentals to create and navigate pages, layouts, and the controls used to populate pages. Congratulations! You are now a .NET MAUI programmer.

This chapter begins the intermediate section of the book, in which you will see how to store and retrieve data and then create unit tests – both critical aspects of writing real-world and, especially, enterprise apps.

Programs interact with data, and most need to store that data after an app closes and restore it as needed when the app resumes. In this chapter, we will consider two variations on this – long-term persistence of user preferences and long-term database storage.

We will cover the following topics in this chapter:

  • Storing user preferences
  • Storing to a database on your device