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  • Book Overview & Buying LLVM Code Generation
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LLVM Code Generation

LLVM Code Generation

By : Quentin Colombet
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LLVM Code Generation

LLVM Code Generation

3 (2)
By: Quentin Colombet

Overview of this book

The LLVM infrastructure is a popular compiler ecosystem widely used in the tech industry and academia. This technology is crucial for both experienced and aspiring compiler developers looking to make an impact in the field. Written by Quentin Colombet, a veteran LLVM contributor and architect of the GlobalISel framework, this book provides a primer on the main aspects of LLVM, with an emphasis on its backend infrastructure; that is, everything needed to transform the intermediate representation (IR) produced by frontends like Clang into assembly code and object files. You’ll learn how to write an optimizing code generator for a toy backend in LLVM. The chapters will guide you step by step through building this backend while exploring key concepts, such as the ABI, cost model, and register allocation. You’ll also find out how to express these concepts using LLVM's existing infrastructure and how established backends address these challenges. Furthermore, the book features code snippets that demonstrate the actual APIs. By the end of this book, you’ll have gained a deeper understanding of LLVM. The concepts presented are expected to remain stable across different LLVM versions, making this book a reliable quick reference guide for understanding LLVM.
Table of Contents (30 chapters)
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1
Part 1: Getting Started with LLVM
8
Part 2: Middle-End: LLVM IR to LLVM IR
13
Part 3: Introduction to the Backend
17
Part 4: LLVM IR to Machine IR
22
Part 5: Final Lowering and Optimizations
28
Other Books You May Enjoy
29
Index

A crash course on LLDB

Debuggers are a great tool for inspecting the state of a program at runtime.

LLDB is the LLVM debugger – that is, a debugger built using the LLVM project.

A debugger lets you run a program, stop it at any point, and inspect its state.

Depending on how your program was built, your debug session may be more or less close to the source code. A program built with a lower optimization level (for example, O0) is going to reflect the way the program was written more naturally than a program built with a higher optimization level.

To put it in simple terms, if you want to use a debugger to inspect your program at the source level, you’re better off building your program with optimization disabled (-O0) and the debug information enabled (-g). This is exactly what the Debug CMake build type is about.

Beyond that, you may have some information, such as the call stack, but you may not have easy access to symbolic information such as the...

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LLVM Code Generation
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