Book Image

Mastering Go - Second Edition

By : Mihalis Tsoukalos
Book Image

Mastering Go - Second Edition

By: Mihalis Tsoukalos

Overview of this book

Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques.
Table of Contents (20 chapters)
Title Page

Summary

This invaluable chapter talked about many interesting topics, including reading files, writing to files, using the Docker API, and using the flag, cobra, and viper packages. Nevertheless, there are many more topics related to systems programming not mentioned in this chapter, such as working with directories; copying, deleting, and renaming files; dealing with UNIX users, groups, and UNIX processes; changing UNIX file permissions; generating sparse files; file locking and creating; and using and rotating your own log files, as well as the information found in the structure returned by the os.Stat() call.

At the end of this chapter, I presented two advanced utilities written in Go. The first one allowed you to inspect the state of the registers, while the second one showed you a technique that allows you to trace the system calls of any program.

The next chapter will talk...