Book Image

Advanced C++ Programming Cookbook

By : Dr. Rian Quinn
Book Image

Advanced C++ Programming Cookbook

By: Dr. Rian Quinn

Overview of this book

If you think you've mastered C++ and know everything it takes to write robust applications, you'll be in for a surprise. With this book, you'll gain comprehensive insights into C++, covering exclusive tips and interesting techniques to enhance your app development process. You'll kick off with the basic principles of library design and development, which will help you understand how to write reusable and maintainable code. You'll then discover the importance of exception safety, and how you can avoid unexpected errors or bugs in your code. The book will take you through the modern elements of C++, such as move semantics, type deductions, and coroutines. As you advance, you'll delve into template programming - the standard tool for most library developers looking to achieve high code reusability. You'll explore the STL and learn how to avoid common pitfalls while implementing templates. Later, you'll learn about the problems of multithreaded programming such as data races, deadlocks, and thread starvation. You'll also learn high-performance programming by using benchmarking tools and libraries. Finally, you'll discover advanced techniques for debugging and testing to ensure code reliability. By the end of this book, you'll have become an expert at C++ programming and will have gained the skills to solve complex development problems with ease.
Table of Contents (15 chapters)

Getting Started with Library Development

In this chapter, we will cover some useful recipes for creating our own libraries, including an explanation of the principle of least surprise, which encourages us to implement libraries using semantics that our users are already familiar with. We will also look at how to namespace everything to ensure our custom libraries don't conflict with others. In addition, we will look at how to create header-only libraries, as well as some best practices associated with library development. Finally, we will conclude this chapter with a demonstration of the boost libraries to show you what a large library looks like and how it can be used by users in their own projects.

In this chapter, we will cover the following recipes:

  • Understanding the principle of least surprise
  • How to namespace everything
  • Header-only libraries
  • Learning library development...