Book Image

C++ System Programming Cookbook

By : Onorato Vaticone
Book Image

C++ System Programming Cookbook

By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)

Managing Signals

Signals are software interrupts. They provide a way of managing asynchronous events, for example, a user from the terminal typing the interrupt key or another process sending a signal that must be managed. Every signal has a name that starts with SIG (for example, SIGABRT). This chapter will teach you how to write code to properly manage software interrupts, what the default actions defined by Linux for each signal are, and how to override them.

This chapter will cover the following recipes: 

  • Learning all of the signals and their default actions
  • Learning how to ignore a signal
  • Learning how to trap a signal
  • Learning how to send a signal to another process