Book Image

C++ System Programming Cookbook

By : Onorato Vaticone
Book Image

C++ System Programming Cookbook

By: Onorato Vaticone

Overview of this book

C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible. This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling. By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)

Learning to set and get a scheduler policy

In a system programming context, there are cases where some processes must be handled differently than others. By differently, we mean the different ways a process gets a processor time or a different priority. A system programmer must be aware of this and learn how to interact with the scheduler's API. This recipe will show you how to change the policy of a process to meet different scheduling requirements.

How to do it...

This recipe will show you how to get and set the policy of a process alongside the limits that can be assigned to it. Let's get started:

  1. On a shell, let's open a new source file called schedParameters.cpp. We need to check what the current (default...