Communication between processes is an important part of software systems, and choosing the appropriate communication technique is not a simple task. One important distinction that developers should keep in mind when making a choice is whether processes are going to run on the same machine or not. This chapter focuses on the first category, where you'll learn how to develop interprocess communication (IPC) solutions based on pipes, First-In First-Out (FIFO), message queues, and shared memory. It'll start with an overview of the four types of IPC in the first recipe, their characteristics, and the differences between the types. Then, a recipe for each type will provide hands-on information needed to apply them to your daily work. This chapter does not contain...
C++ System Programming Cookbook
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C++ System Programming Cookbook
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Overview of this book
C++ is the preferred language for system programming due to its efficient low-level computation, data abstraction, and object-oriented features. System programming is about designing and writing computer programs that interact closely with the underlying operating system and allow computer hardware to interface with the programmer and the user. The C++ System Programming Cookbook will serve as a reference for developers who want to have ready-to-use solutions for the essential aspects of system programming using the latest C++ standards wherever possible.
This C++ book starts out by giving you an overview of system programming and refreshing your C++ knowledge. Moving ahead, you will learn how to deal with threads and processes, before going on to discover recipes for how to manage memory. The concluding chapters will then help you understand how processes communicate and how to interact with the console (console I/O). Finally, you will learn how to deal with time interfaces, signals, and CPU scheduling.
By the end of the book, you will become adept at developing robust systems applications using C++.
Table of Contents (13 chapters)
Preface
Getting Started with System Programming
Free Chapter
Revisiting C++
Dealing with Processes and Threads
Deep Dive into Memory Management
Using Mutexes, Semaphores, and Condition Variables
Pipes, First-In First-Out (FIFO), Message Queues, and Shared Memory
Network Programming
Dealing with Console I/O and Files
Dealing with Time Interfaces
Managing Signals
Scheduling
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