Book Image

The Go Workshop

By : Delio D'Anna, Andrew Hayes, Sam Hennessy, Jeremy Leasor, Gobin Sougrakpam, Dániel Szabó
Book Image

The Go Workshop

By: Delio D'Anna, Andrew Hayes, Sam Hennessy, Jeremy Leasor, Gobin Sougrakpam, Dániel Szabó

Overview of this book

The Go Workshop will take the pain out of learning the Go programming language (also known as Golang). It is designed to teach you to be productive in building real-world software. Presented in an engaging, hands-on way, this book focuses on the features of Go that are used by professionals in their everyday work. Each concept is broken down, clearly explained, and followed up with activities to test your knowledge and build your practical skills. Your first steps will involve mastering Go syntax, working with variables and operators, and using core and complex types to hold data. Moving ahead, you will build your understanding of programming logic and implement Go algorithms to construct useful functions. As you progress, you'll discover how to handle errors, debug code to troubleshoot your applications, and implement polymorphism using interfaces. The later chapters will then teach you how to manage files, connect to a database, work with HTTP servers and REST APIs, and make use of concurrent programming. Throughout this Workshop, you'll work on a series of mini projects, including a shopping cart, a loan calculator, a working hours tracker, a web page counter, a code checker, and a user authentication system. By the end of this book, you'll have the knowledge and confidence to tackle your own ambitious projects with Go.
Table of Contents (21 chapters)
Free Chapter
1. Variables and Operators
2. Logic and Loops


In the previous chapter, you looked at SQL and databases. You learned how to execute queries, how to create tables, how to insert data into tables and fetch data, how to update data, and how to delete data within a table.

In this chapter, you will learn about the Go HTTP client and how to use it. An HTTP client is something that is used to get data from or send data to a web server. Probably the most well-known example of an HTTP client is a web browser (such as Firefox). When you enter a web address into a web browser, it will have an HTTP client built in that sends a request to the server for data. The server will gather the data and send it back to the HTTP client, which will then display the web page in the browser. Similarly, when you fill out a form in a web browser, for example, when you log in to a website, the browser will use its HTTP client to send that form data to the server and then take appropriate action depending on the response.

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