Book Image

The Go Workshop

By : Delio D'Anna, Andrew Hayes, Sam Hennessy, Jeremy Leasor, Gobin Sougrakpam, Dániel Szabó
Book Image

The Go Workshop

By: Delio D'Anna, Andrew Hayes, Sam Hennessy, Jeremy Leasor, Gobin Sougrakpam, Dániel Szabó

Overview of this book

The Go Workshop will take the pain out of learning the Go programming language (also known as Golang). It is designed to teach you to be productive in building real-world software. Presented in an engaging, hands-on way, this book focuses on the features of Go that are used by professionals in their everyday work. Each concept is broken down, clearly explained, and followed up with activities to test your knowledge and build your practical skills. Your first steps will involve mastering Go syntax, working with variables and operators, and using core and complex types to hold data. Moving ahead, you will build your understanding of programming logic and implement Go algorithms to construct useful functions. As you progress, you'll discover how to handle errors, debug code to troubleshoot your applications, and implement polymorphism using interfaces. The later chapters will then teach you how to manage files, connect to a database, work with HTTP servers and REST APIs, and make use of concurrent programming. Throughout this Workshop, you'll work on a series of mini projects, including a shopping cart, a loan calculator, a working hours tracker, a web page counter, a code checker, and a user authentication system. By the end of this book, you'll have the knowledge and confidence to tackle your own ambitious projects with Go.
Table of Contents (21 chapters)
Free Chapter
1. Variables and Operators
2. Logic and Loops

HTTP Servers

You've seen how to build HTTP servers in Chapter 15, HTTP Servers, but you might remember that there was something that's difficult to handle with HTTP servers, and this was the application's state. Essentially, an HTTP server runs as a single program and listens to requests in the main routine. However, when a new HTTP request is made by one of the clients, a new routine is created that handles that specific request. You have not done it manually, nor have you managed the server's channels, but this is how it works internally. You do not actually need to send anything across the different Goroutines because each routine and each request is independent since they have been made by different people.

However, what you must think of is how to not create race conditions when you want to keep a state. Most HTTP servers are stateless, especially if you're building a microservice environment. However, you might want to keep track of things with a...