Book Image

The Clojure Workshop

By : Joseph Fahey, Thomas Haratyk, Scott McCaughie, Yehonathan Sharvit, Konrad Szydlo
Book Image

The Clojure Workshop

By: Joseph Fahey, Thomas Haratyk, Scott McCaughie, Yehonathan Sharvit, Konrad Szydlo

Overview of this book

The Clojure Workshop is a step-by-step guide to Clojure and ClojureScript, designed to quickly get you up and running as a confident, knowledgeable developer. Because of the functional nature of the language, Clojure programming is quite different to what many developers will have experienced. As hosted languages, Clojure and ClojureScript can also be daunting for newcomers because of complexities in the tooling and the challenge of interacting with the host platforms. To help you overcome these barriers, this book adopts a practical approach. Every chapter is centered around building something. As you progress through the book, you will progressively develop the 'muscle memory' that will make you a productive Clojure programmer, and help you see the world through the concepts of functional programming. You will also gain familiarity with common idioms and patterns, as well as exposure to some of the most widely used libraries. Unlike many Clojure books, this Workshop will include significant coverage of both Clojure and ClojureScript. This makes it useful no matter your goal or preferred platform, and provides a fresh perspective on the hosted nature of the language. By the end of this book, you'll have the knowledge, skills and confidence to creatively tackle your own ambitious projects with Clojure and ClojureScript.
Table of Contents (17 chapters)
Free Chapter
2
2. Data Types and Immutability

Introduction to Elo

In the rest of this chapter, and in some of the following chapters, we are going to be working with the Elo Rating System to develop player ratings and predict match outcomes. The algorithm itself is quite simple and it will allow us to demonstrate how Clojure can be used as a data analysis tool. Since we'll be referring to it a lot, it's worth taking a closer look at how it works. The Elo Rating System was developed by Arpad Elo to rate chess players. The United States Chess Federation began using it in 1960.

Elo ratings work by establishing a score for each player. This score is used to calculate the probable outcome of a match. When the real outcome of the match is known, a player's rating is raised or lowered depending on their performance relative to the probable outcome. In other words, if a beginner with a low rating loses to a higher-rated player, the beginner's rating will not suffer by much, since that outcome was expected. If they...