Book Image

Modern Programming: Object Oriented Programming and Best Practices

By : Graham Lee
Book Image

Modern Programming: Object Oriented Programming and Best Practices

By: Graham Lee

Overview of this book

Your experience and knowledge always influence the approach you take and the tools you use to write your programs. With a sound understanding of how to approach your goal and what software paradigms to use, you can create high-performing applications quickly and efficiently. In this two-part book, you’ll discover the untapped features of object-oriented programming and use it with other software tools to code fast and efficient applications. The first part of the book begins with a discussion on how OOP is used today and moves on to analyze the ideas and problems that OOP doesn’t address. It continues by deconstructing the complexity of OOP, showing you its fundamentally simple core. You’ll see that, by using the distinctive elements of OOP, you can learn to build your applications more easily. The next part of this book talks about acquiring the skills to become a better programmer. You’ll get an overview of how various tools, such as version control and build management, help make your life easier. This book also discusses the pros and cons of other programming paradigms, such as aspect-oriented programming and functional programming, and helps to select the correct approach for your projects. It ends by talking about the philosophy behind designing software and what it means to be a "good" developer. By the end of this two-part book, you will have learned that OOP is not always complex, and you will know how you can evolve into a better programmer by learning about ethics, teamwork, and documentation.
Table of Contents (18 chapters)
Free Chapter
1
Part One – OOP The Easy Way
5
Part Two – APPropriate Behavior

Teamwork

Introduction

Unless I've completely failed at writing convincingly for the last hundred-and-something pages, you should have the impression that software is a social activity. We work with other people to produce software, and the value system that we share as makers of software shapes the software we make. We give (or sell) our software to other people to use, and that shapes the way they see themselves and work with each other. Software can reinforce existing bonds or create new ones, but it can also destroy or reduce the importance of existing connections. Professionally speaking, the bonds our software has influence over that are closest to our experiences when writing code are with the team that we interact with every day.

This chapter discusses these bonds: how we work as a team, how our colleagues work with us, and the benefits and tensions that can occur.

Focus versus Interruption

We've heard the clarion call. We've heard how programmers need...