Book Image

The Java Workshop

By : David Cuartielles, Andreas Göransson, Eric Foster-Johnson
Book Image

The Java Workshop

By: David Cuartielles, Andreas Göransson, Eric Foster-Johnson

Overview of this book

Java is a versatile, popular programming language used across a wide range of industries. Learning how to write effective Java code can take your career to the next level, and The Java Workshop will help you do just that. This book is designed to take the pain out of Java coding and teach you everything you need to know to be productive in building real-world software. The Workshop starts by showing you how to use classes, methods, and the built-in Collections API to manipulate data structures effortlessly. You’ll dive right into learning about object-oriented programming by creating classes and interfaces and making use of inheritance and polymorphism. After learning how to handle exceptions, you’ll study the modules, packages, and libraries that help you organize your code. As you progress, you’ll discover how to connect to external databases and web servers, work with regular expressions, and write unit tests to validate your code. You’ll also be introduced to functional programming and see how to implement it using lambda functions. By the end of this Workshop, you’ll be well-versed with key Java concepts and have the knowledge and confidence to tackle your own ambitious projects with Java.
Table of Contents (20 chapters)

15. Processing Data with Streams

Overview

This chapter discusses the Stream API in Java that allows you to write effectively, with fewer lines of code. Once you have a firm grasp of the differences between parallel and sequential streams (defined and outlined in the early sections), you will be able to practice using the Java Stream API to work with arrays and collections by first learning how to create and close those streams. The next step is to explore the different types of operations available to you in Java, their definitions and their respective functions. The first you will encounter are terminal operations and reducers which you will use to extract data from a stream of elements. You will then move on to intermediate operations to filter, map, and otherwise mutate stream structures. And, finally, in this chapter's final exercise and activity, you will learn to apply different types of collectors to wrap stream elements in new containers.