Book Image

Python GUI Programming - A Complete Reference Guide

By : Alan D. Moore, B. M. Harwani
Book Image

Python GUI Programming - A Complete Reference Guide

By: Alan D. Moore, B. M. Harwani

Overview of this book

A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you’ll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest. This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You’ll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems. This Learning Path includes content from the following Packt products: Python GUI Programming with Tkinter by Alan D. Moore Qt5 Python GUI Programming Cookbook by B. M. Harwani
Table of Contents (28 chapters)
Title Page

Designing our menu 

Most applications organize functionality into a hierarchical menu system, typically displayed at the top of the application or screen (depending on the OS). While the organization of this menu varies between operating systems, certain items are fairly common across platforms. 

Of these common items, our application will need the following:

  • A file menu containing file operations such as open/save/export, and often an option to quit the application. Our users will need this menu to select a file and quit the program.
  • An options, preferences, or settings menu where users can configure the application. We'll need this menu for our toggle settings; we'll call it options for now.
  • A help menu, which contains links to help documentation, or, at the very least, an about message giving the basic information about the application. We'll implement...