Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

Singleton

The singleton pattern was part of the original Design Patterns collection. It makes sure that a class, which we call a singleton class, has only one instance. In other words, only one object of that class may ever be created during the program's life. Such a class must also provide global access to this instance.

Let me give a real-life example to clarify this definition. You probably live in a country that allows one, and only one, president (or monarch, head of state, and so on.) to exist at the same time. So, that person is a singleton.

You will notice that the pattern tells us nothing about how that one singleton instance should be destroyed. It also doesn't specify when the singleton instance should be created.

Whenever you need to create a singleton, you should first answer the following questions:

  • Does the singleton have to be initialized on demand...