Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

Summary

In this chapter, I have explored four more creational patterns.

The first pattern was a factory method. This pattern simplifies the creation of objects that depend on one another. We can implement it by following the classical object-oriented approach or in a modernized way by using interfaces and dependency injection.

From there, we moved to an abstract factory pattern. Abstract factory is a factory for factories. This pattern defines how abstract interfaces should be used to create collections of dependent objects.

The third pattern, prototype, is about making perfect copies of objects. In Delphi, we have to do this manually, and this section mostly explored the different ways of implementing the data-copying mechanism.

The last pattern in this chapter, builder, is closely related to an abstract factory pattern. It is used to split the creation of complex objects into...