Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

Composite, Flyweight, Marker Interface, and Bridge

Managing complex objects and collections of objects can quickly turn into a mess. Structural patterns were designed to help you think about object composition and to change disorder into order.

Structural patterns come in different shapes and sizes. Some consume one interface and expose the same or a slightly modified version of that interface to the user. Others consume multiple objects, or enhance their behavior in aspects that are completely unrelated to the functionality of consumed objects.

In this chapter, we'll firstly look into three unrelated structural patterns that cover different use cases. At the end, the bridge pattern will introduce us to the area of patterns that consume only one interface and mostly leave it unchanged, which will be the main topic of the next chapter. In this chapter, you will learn about...