Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

State

The last pattern in this chapter, state, allows an object to change its behavior on demand. This is especially useful when an object implements an algorithm that goes through different execution states. If the object's internal behavior changes when its state is changed, you've got an excellent candidate for a state pattern.

Any vending machine follows the state pattern. The behavior of a machine when the customer presses the buttons to select a certain product depends on the current state. If the customer has already paid for the product, the machine will deliver the merchandise. Otherwise, it will only display the cost of the product.

This Gang of Four pattern can only be used in rare occasions. A typical candidate for the introduction of this pattern is an object that implements some kind of state machine. Standard examples include TCP socket management, line...