Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

Synchronization

Whenever you need to access the same data from multiple threads, and at least one thread is modifying the data, you have to synchronize access to the data. As we've just seen, this holds for shared data structures and for simple variables.

Synchronization will make sure that one thread cannot see invalid intermediate states that another thread creates temporarily while updating the shared data. In a way this is similar to database transactions at the read committed level, when other users cannot see changes applied to the database while a transaction is in progress.

The simplest way to synchronize two (or more) threads is to use locking. With locking you can protect a part of the program so that only one thread will be able to access it at any time. If one thread has successfully acquired but not yet released the lock (we also say that the thread...