Book Image

Mastering Delphi Programming: A Complete Reference Guide

By : Primož Gabrijelčič
Book Image

Mastering Delphi Programming: A Complete Reference Guide

By: Primož Gabrijelčič

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for most operating systems, including Microsoft Windows, iOS, and now Linux with RAD Studio 10.2. If you know how to use the features of Delphi, you can easily create scalable applications in no time. This Learning Path begins by explaining how to find performance bottlenecks and apply the correct algorithm to fix them. You'll brush up on tricks, techniques, and best practices to solve common design and architectural challenges. Then, you'll see how to leverage external libraries to write better-performing programs. You'll also learn about the eight most important patterns that'll enable you to develop and improve the interface between items and harmonize shared memories within threads. As you progress, you'll also delve into improving the performance of your code and mastering cross-platform RTL improvements. By the end of this Learning Path, you'll be able to address common design problems and feel confident while building scalable projects. This Learning Path includes content from the following Packt products: Delphi High Performance by Primož Gabrijel?i? Hands-On Design Patterns with Delphi by Primož Gabrijel?i?
Table of Contents (19 chapters)

Third-party libraries

While this book focuses almost exclusively on the out-of-the-box Delphi experience, sometimes I do point to external libraries that can simplify your programming experience. In the context of this chapter, such libraries are Spring4D (www.spring4d.org) and OmniThreadLibrary (www.omnithreadlibrary.com).

Spring4D is a multipurpose library with very limited support for parallel programming. It is, however, widely used in the Delphi community. If you are already using it, you may find the following notes helpful.

I've said before that creating and destroying TCriticalSection objects is a pain. To fix that, Spring4D introduces a Lock record which doesn't require initialization. You just declare a variable of that type and then use its Enter and Leave methods.

Another useful Spring4D addition is the optimistic initializer, TLazyInitializer. In the...