Book Image

Learning ArcGIS Pro 2 - Second Edition

By : Tripp Corbin GISP
Book Image

Learning ArcGIS Pro 2 - Second Edition

By: Tripp Corbin GISP

Overview of this book

Armed with powerful tools to visualize, maintain, and analyze data, ArcGIS Pro 2 is Esri's newest desktop geographic information system (GIS) application that uses the modern ribbon interface and a 64-bit processor to make using GIS faster and more efficient. This second edition of Learning ArcGIS Pro will show you how you can use this powerful desktop GIS application to create maps, perform spatial analysis, and maintain data. The book begins by showing you how to install ArcGIS and listing the software and hardware prerequisites. You’ll then understand the concept of named user licensing and learn how to navigate the new ribbon interface to leverage the power of ArcGIS Pro for managing geospatial data. Once you’ve got to grips with the new interface, you’ll build your first GIS project and understand how to use the different project resources available. The book shows you how to create 2D and 3D maps by adding layers and setting and managing the symbology and labeling. You’ll also discover how to use the analysis tool to visualize geospatial data. In later chapters, you’ll be introduced to Arcade, the new lightweight expression language for ArcGIS, and then advance to creating complex labels using Arcade expressions. Finally, you'll use Python scripts to automate and standardize tasks and models in ArcGIS Pro. By the end of this ArcGIS Pro book, you’ll have developed the core skills needed for using ArcGIS Pro 2.x competently.
Table of Contents (20 chapters)
1
Section 1: Introducing and Navigating ArcGIS Pro
4
Section 2: Visualizing, Maintaining, and Analyzing Data
13
Section 3: Sharing Data and Automating processes
18
GIS glossary

Sharing content with those not on your network

Sharing content with those not on your network is a bit more challenging. As you have learned, maps and layouts don't actually store the GIS data that they reference. Instead, they point to the original source. The source can be a database stored within the project folder structure or it might be located someplace else entirely. It is even possible for a project, map, and layout to include multiple layers, all of which reference data from completely different sources.

This is why it is difficult to share your work with those who are not able to connect to the same resources you are using. You can't just send them a map or layer file because neither of those includes the underlying data. You could possibly zip the project folders together into a single file that you could email or put on a File Transfer Protocol (FTP) site for download, but that only works if all the data that you use within a project is stored in...