Book Image

Concurrency with Modern C++

By : Rainer Grimm
Book Image

Concurrency with Modern C++

By: Rainer Grimm

Overview of this book

C++11 is the first C++ standard that deals with concurrency. The story goes on with C++17 and will continue with C++20/23. Concurrency with Modern C++ is a practical guide that gets you to grips with concurrent programming in Modern C++. Starting with the C++ memory model and using many ready-to-run code examples, the book covers everything you need to improve your C++ multithreading skills. You'll gain insight into different design patterns. You'll also uncover the general consideration you have to keep in mind while designing a concurrent data structure. The final chapter in the book talks extensively about the common pitfalls of concurrent programming and ways to overcome these hurdles. By the end of the book, you'll have the skills to build your own concurrent programs and enhance your knowledge base.
Table of Contents (19 chapters)
Free Chapter
1
Reader Testimonials
19
Index

Half-Sync/Half-Async

The Half-Sync/Half-Async architectural pattern decouples asynchronous and synchronous service processing in concurrent systems, to simplify programming without unduly reducing performance. The pattern introduces two intercommunicating layers, one for asynchronous and one for synchronous service processing.

Half-Sync/Half-Async
Half-Sync/Half-Async

The Half-Sync/Half-Async pattern is often used in event-loops of servers or graphical user interfaces. The typical workflow of the event-loop is to accept the client or user event, insert the request into a queue and process the request synchronously in a separate thread. Accepting requests asynchronously ensures efficiency and the synchronous processing simplifies the processing of the request. The asynchronous and the synchronous service layers are decomposed into two layers and the queue coordinates between both. The asynchronous layer consists of the lower-level system services such as interrupts, whereas the synchronous...