Book Image

The C++ Workshop

By : Dale Green, Kurt Guntheroth, Shaun Ross Mitchell
Book Image

The C++ Workshop

By: Dale Green, Kurt Guntheroth, Shaun Ross Mitchell

Overview of this book

C++ is the backbone of many games, GUI-based applications, and operating systems. Learning C++ effectively is more than a matter of simply reading through theory, as the real challenge is understanding the fundamentals in depth and being able to use them in the real world. If you're looking to learn C++ programming efficiently, this Workshop is a comprehensive guide that covers all the core features of C++ and how to apply them. It will help you take the next big step toward writing efficient, reliable C++ programs. The C++ Workshop begins by explaining the basic structure of a C++ application, showing you how to write and run your first program to understand data types, operators, variables and the flow of control structures. You'll also see how to make smarter decisions when it comes to using storage space by declaring dynamic variables during program runtime. Moving ahead, you'll use object-oriented programming (OOP) techniques such as inheritance, polymorphism, and class hierarchies to make your code structure organized and efficient. Finally, you'll use the C++ standard library?s built-in functions and templates to speed up different programming tasks. By the end of this C++ book, you will have the knowledge and skills to confidently tackle your own ambitious projects and advance your career as a C++ developer.
Table of Contents (15 chapters)

1. Your First C++ Application

Overview

This chapter equips you with the fundamental tools and techniques required to get started building basic C++ applications. We'll start by breaking a C++ application into its core components, identifying each by their role(s). We'll then take a look at the core language that defines C++, including pre-processor directives—statements that let us perform actions before our code is compiled. Finally, we'll look at how we get information in and out of our applications (I/O) before putting this all together in a final exercise in which you will write and run your own C++ application in an online compiler.