Book Image

The C++ Workshop

By : Dale Green, Kurt Guntheroth, Shaun Ross Mitchell
Book Image

The C++ Workshop

By: Dale Green, Kurt Guntheroth, Shaun Ross Mitchell

Overview of this book

C++ is the backbone of many games, GUI-based applications, and operating systems. Learning C++ effectively is more than a matter of simply reading through theory, as the real challenge is understanding the fundamentals in depth and being able to use them in the real world. If you're looking to learn C++ programming efficiently, this Workshop is a comprehensive guide that covers all the core features of C++ and how to apply them. It will help you take the next big step toward writing efficient, reliable C++ programs. The C++ Workshop begins by explaining the basic structure of a C++ application, showing you how to write and run your first program to understand data types, operators, variables and the flow of control structures. You'll also see how to make smarter decisions when it comes to using storage space by declaring dynamic variables during program runtime. Moving ahead, you'll use object-oriented programming (OOP) techniques such as inheritance, polymorphism, and class hierarchies to make your code structure organized and efficient. Finally, you'll use the C++ standard library?s built-in functions and templates to speed up different programming tasks. By the end of this C++ book, you will have the knowledge and skills to confidently tackle your own ambitious projects and advance your career as a C++ developer.
Table of Contents (15 chapters)

Introduction

In the first chapter, we covered the absolute essentials of C++ and looked at the key components of a C++ application. We looked at how applications run, how they're built, and how we can get information in and out of them with some basic I/O. Up until this point, the applications we've built have mainly run sequentially; that is, the code we've written has been executed line by line, sequentially. While that's great for demonstration purposes, this generally isn't how real-world applications work.

In order to represent logical systems correctly, we need to be flexible in what we do and when. For example, we may only want to perform a certain action if a given statement is true or to return to an earlier piece of code again. Manipulating execution in this manner is known as control flow (or program flow), and is the topic of this chapter.

To begin with, we are going to look at the humble if statement, one of the most fundamental logic statements...