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The C++ Workshop

The C++ Workshop

By : Dale Green , Kurt Guntheroth , Shaun Ross Mitchell
5 (8)
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The C++ Workshop

The C++ Workshop

5 (8)
By: Dale Green , Kurt Guntheroth , Shaun Ross Mitchell

Overview of this book

C++ is the backbone of many games, GUI-based applications, and operating systems. Learning C++ effectively is more than a matter of simply reading through theory, as the real challenge is understanding the fundamentals in depth and being able to use them in the real world. If you're looking to learn C++ programming efficiently, this Workshop is a comprehensive guide that covers all the core features of C++ and how to apply them. It will help you take the next big step toward writing efficient, reliable C++ programs. The C++ Workshop begins by explaining the basic structure of a C++ application, showing you how to write and run your first program to understand data types, operators, variables and the flow of control structures. You'll also see how to make smarter decisions when it comes to using storage space by declaring dynamic variables during program runtime. Moving ahead, you'll use object-oriented programming (OOP) techniques such as inheritance, polymorphism, and class hierarchies to make your code structure organized and efficient. Finally, you'll use the C++ standard library?s built-in functions and templates to speed up different programming tasks. By the end of this C++ book, you will have the knowledge and skills to confidently tackle your own ambitious projects and advance your career as a C++ developer.
Table of Contents (15 chapters)
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Introduction

C++ is an extensive language, and each feature or paradigm you come to learn about will require in-depth knowledge to unlock its full potential. C++ has two kinds of types: built-in types and class types. Built-in types are any types that make up the core of the language, such as int, float, and char. Class types can be thought of as user-defined types; these are the types we create by declaring classes, structs, unions, and so on. Features and types from the C++ standard library (such as vectors and queues) are all class types built using C++, this shows the true power of the language and its ability to create types that feel as easy to use as the built-in types. Classes are the basis of object-oriented programming and covering them in more detail will help give you the required foundation to build upon. Having the ability to create robust types with solid interfaces is paramount to becoming a strong C++ programmer.

In Chapter 6, Dynamic Variables you learned about...

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The C++ Workshop
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