Book Image

The C++ Workshop

By : Dale Green, Kurt Guntheroth, Shaun Ross Mitchell
Book Image

The C++ Workshop

By: Dale Green, Kurt Guntheroth, Shaun Ross Mitchell

Overview of this book

C++ is the backbone of many games, GUI-based applications, and operating systems. Learning C++ effectively is more than a matter of simply reading through theory, as the real challenge is understanding the fundamentals in depth and being able to use them in the real world. If you're looking to learn C++ programming efficiently, this Workshop is a comprehensive guide that covers all the core features of C++ and how to apply them. It will help you take the next big step toward writing efficient, reliable C++ programs. The C++ Workshop begins by explaining the basic structure of a C++ application, showing you how to write and run your first program to understand data types, operators, variables and the flow of control structures. You'll also see how to make smarter decisions when it comes to using storage space by declaring dynamic variables during program runtime. Moving ahead, you'll use object-oriented programming (OOP) techniques such as inheritance, polymorphism, and class hierarchies to make your code structure organized and efficient. Finally, you'll use the C++ standard library?s built-in functions and templates to speed up different programming tasks. By the end of this C++ book, you will have the knowledge and skills to confidently tackle your own ambitious projects and advance your career as a C++ developer.
Table of Contents (15 chapters)

4. Operators

Activity 4: Fizz Buzz

Solution:

  1. As usual, we'll start by including the headers we need for the application and starting our main loop:
    // Activity 4: Fizz Buzz.
    #include <iostream>
    int main()
    {
  2. Next, we'll define our loop. We want to print 100 numbers, so we need to iterate 100 times, starting at 1:
        for (int i = 1; i <= 100; ++i)
        {
  3. The Fizz Buzz application tells us that for multiples of 3, we'll print Fizz, and for multiples of 5, we'll print Buzz instead. However, a number can be a multiple of 3 and 5 at the same time; for example, 15 is a multiple of both, so we'll next define a Boolean value, multiple, which will help us to keep track of this, giving it an initial value of false:
        bool multiple = false;
  4. Next, we can check whether our current loop value, i, is a multiple of 3. If so, we'll print the word Fizz and set our multiple Boolean...