Book Image

ActionScript Graphing Cookbook

Book Image

ActionScript Graphing Cookbook

Overview of this book

"A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many more have become important tools in applications and presentations to quickly give insight into complicated issues.The "ActionScript Graphing Cookbook" shows you how to add your own charts to any ActionScript program. The recipes give step-by-step instructions on how to process the input data, how to create various types of charts and how to make them interactive for even more user engagement.Starting with basic ActionScript knowledge, you will learn how to develop many different types of charts.First learn how to import your data, from Excel, web services and more. Next process the data and make it ready for graphical display. Pick one of the many graph options available as the book guides you through ActionScript's drawing functions. And when you're ready for it, branch out into 3D display.The recipes in the "ActionScript Graphing Cookbook" will gradually introduce you into the world of visualization.
Table of Contents (17 chapters)
ActionScript Graphing Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Drawing in 3D: a 3D starter project


This first recipe will give a quick overview of the different components of a 3D engine. It will show you the minimal program you need to know to draw your first cube in three dimensions.

Although not strictly necessary we also show how to add a light to your 3D scene. Adding even the simplest light will create a much more vivid and impressive image.

Getting ready

Start by downloading the Away3D library from http://away3d.com/. We are going to use Version 4, currently in beta. By using this beta version, we run the risk of small changes that might break some of the code (check the site for updates), but it will also make sure you are prepared for the future. There are some major incompatible changes between Away3D Version 3 and Version 4, so it's best to immediately learn the latest.

Extract the Away3D download to a folder.

Now create a new FlashDevelop project and copy everything from the Away3D src folder into the src folder of the project. If you open any...