This first recipe will give a quick overview of the different components of a 3D engine. It will show you the minimal program you need to know to draw your first cube in three dimensions.
Although not strictly necessary we also show how to add a light to your 3D scene. Adding even the simplest light will create a much more vivid and impressive image.
Start by downloading the Away3D library from http://away3d.com/. We are going to use Version 4, currently in beta. By using this beta version, we run the risk of small changes that might break some of the code (check the site for updates), but it will also make sure you are prepared for the future. There are some major incompatible changes between Away3D Version 3 and Version 4, so it's best to immediately learn the latest.
Extract the Away3D download to a folder.
Now create a new FlashDevelop project and copy everything from the Away3D src
folder into the src
folder of the project. If you open any...