Book Image

Visual Media Processing Using MATLAB Beginner's Guide

By : George Siogkas
Book Image

Visual Media Processing Using MATLAB Beginner's Guide

By: George Siogkas

Overview of this book

Whether you want to enhance your holiday photographs or make a professional banner image for your website, you need a software tool that offers you quick and easy ways to accomplish it. All-in-one tools tend to be rare, and Matlab is one of the best available.This book is a practical guide full of step-by-step examples and exercises that will enable you to use Matlab as a powerful, complete, and versatile alternative to traditional image and video processing software.You will start off by learning the very basics of grayscale image manipulation in Matlab to master how to analyze 3-dimensional images and videos using the same tool. The methods you learn here are explained and expanded upon so that you gradually reach a more advanced level in Matlab image and video processing. You will be guided through the steps of opening, transforming, and saving images, later to be mixed with advanced masking techniques both in grayscale and in color. More advanced examples of artistic image processing are also provided, like creating panoramic photographs or HDR images. The second part of the book covers video processing techniques and guides you through the processes of creating time-lapse videos from still images, and acquiring, filtering, and saving videos in Matlab. You will learn how to use many useful functions and tools that transform Matlab from a scientific software to a powerful and complete solution for your everyday image and video processing needs.
Table of Contents (18 chapters)
Visual Media Processing Using MATLAB Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

An introduction to digital videos


To build a solid foundation for this chapter, as well as the next ones, we must first take some time to present the fundamental concepts of digital videos. Once again, the theory will be explained in a very practical way, using hands-on examples wherever possible.

Videos are practically created by joining several still images, called frames. The joining of the images is performed by adding an extra dimension to hold the sequence. Since, as you already know by now, grayscale images are two-dimensional and color images are three-dimensional, grayscale videos will be three-dimensional and color videos will be four-dimensional. For example, if we join 100 grayscale images of size 1080 rows and 1920 columns, we will get a matrix that is 1080 x 1920 x 100. Similarly, if we join 100 color images of the same size, the resulting matrix will be 1080 x 1920 x 3 x 100.

The most usual and natural way to create a digital video is to use a video capturing device, for example...