Book Image

Mastering Malware Analysis - Second Edition

By : Alexey Kleymenov, Amr Thabet
5 (2)
Book Image

Mastering Malware Analysis - Second Edition

5 (2)
By: Alexey Kleymenov, Amr Thabet

Overview of this book

New and developing technologies inevitably bring new types of malware with them, creating a huge demand for IT professionals that can keep malware at bay. With the help of this updated second edition of Mastering Malware Analysis, you’ll be able to add valuable reverse-engineering skills to your CV and learn how to protect organizations in the most efficient way. This book will familiarize you with multiple universal patterns behind different malicious software types and teach you how to analyze them using a variety of approaches. You'll learn how to examine malware code and determine the damage it can possibly cause to systems, along with ensuring that the right prevention or remediation steps are followed. As you cover all aspects of malware analysis for Windows, Linux, macOS, and mobile platforms in detail, you’ll also get to grips with obfuscation, anti-debugging, and other advanced anti-reverse-engineering techniques. The skills you acquire in this cybersecurity book will help you deal with all types of modern malware, strengthen your defenses, and prevent or promptly mitigate breaches regardless of the platforms involved. By the end of this book, you will have learned how to efficiently analyze samples, investigate suspicious activity, and build innovative solutions to handle malware incidents.
Table of Contents (20 chapters)
1
Part 1 Fundamental Theory
4
Part 2 Diving Deep into Windows Malware
10
Part 3 Examining Cross-Platform and Bytecode-Based Malware
14
Part 4 Looking into IoT and Other Platforms

Handling the evasion of debugger breakpoints

Another way to detect debuggers or evade them is to detect their breakpoints. Whether they are software breakpoints (such as INT3), hardware breakpoints, single-step breakpoints (trap flag), or memory breakpoints, malware can detect them and possibly remove them to escape reverse engineer control.

Detecting software breakpoints (INT3)

This type of breakpoint is the easiest to use and the easiest to detect. As we stated in Chapter 2, A Crash Course in Assembly and Programming Basics, this breakpoint modifies the instruction bytes by replacing the first byte with 0xCC (the INT3 instruction), which creates an exception (an error) that gets delivered to the debugger to handle.

Since it modifies the code in memory, it’s easy to scan the code section in memory for the INT3 byte. A simple scan will look like this:

Figure 6.3 – A simple INT3 scan

The only drawback of this approach is that some C++...