Book Image

Python GUI Programming - A Complete Reference Guide

By : Alan D. Moore, B. M. Harwani
Book Image

Python GUI Programming - A Complete Reference Guide

By: Alan D. Moore, B. M. Harwani

Overview of this book

A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you’ll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest. This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You’ll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems. This Learning Path includes content from the following Packt products: Python GUI Programming with Tkinter by Alan D. Moore Qt5 Python GUI Programming Cookbook by B. M. Harwani
Table of Contents (28 chapters)
Title Page

Drawing a rectangle between two mouse clicks

In this recipe, we will be learning to display a rectangle between the two points where the mouse button is clicked and released on the form.

How to do it...

It is a very simple application, where the mousePressEvent() and mouseReleaseEvent() methods are used to find the x and y coordinates of the location where the mouse is pressed and released, respectively. Thereafter, the drawRect() method is invoked to draw the rectangle from the coordinates where the mouse button is clicked to the coordinates where the mouse button is released. The step-by-step procedure for creating this application is as follows:

  1. Let's create an application based on the Dialog without Buttons template.
  2. Add...