Book Image

Embedded Linux Development Using Yocto Project Cookbook - Second Edition

By : Alex Gonzalez
Book Image

Embedded Linux Development Using Yocto Project Cookbook - Second Edition

By: Alex Gonzalez

Overview of this book

The Yocto Project has become the de facto distribution build framework for reliable and robust embedded systems with a reduced time to market.You'll get started by working on a build system where you set up Yocto, create a build directory, and learn how to debug it. Then, you'll explore everything about the BSP layer, from creating a custom layer to debugging device tree issues. In addition to this, you’ll learn how to add a new software layer, packages, data, scripts, and configuration files to your system. You will then cover topics based on application development, such as using the Software Development Kit and how to use the Yocto project in various development environments. Toward the end, you will learn how to debug, trace, and profile a running system. This second edition has been updated to include new content based on the latest Yocto release.
Table of Contents (13 chapters)
Title Page
Dedication
Packt Upsell
Foreword
Contributors
Preface
Index

Releasing software


When releasing a product based on the Yocto project, we have to consider that we are building on top of a multitude of different open source projects, each with different licensing requirements.

At the minimum, your embedded product will contain a bootloader (probably u-boot), the Linux kernel, and a root filesystem with one or more applications. Both u-boot and the Linux kernel are licensed under the General Public License version 2 (GPLv2), and the root filesystem could contain a variety of programs with different licenses.

All open source licenses allow you to sell a commercial product with a mixture of proprietary and open licenses as long as they are independent and the product complies with all the open source licenses. We will discuss open source and proprietary cohabiting in the Working with open source and proprietary code recipe later on.

When developing open source applications, it's important to give careful thought to the license the software will be released...