Book Image

Easy Web Development with WaveMaker

By : Edward Callahan
Book Image

Easy Web Development with WaveMaker

By: Edward Callahan

Overview of this book

Developers of all levels can now easily develop custom, responsive, and rich web application clients with secure, scalable servers utilizing relational databases and RESTful services using WaveMaker Studio. Whether you need a departmental business application or a form application for your weekend club, this book will show you how to design, develop, and deploy professional grade web applications with WaveMaker. Easy Web Development with WaveMaker will help you use WaveMaker to design, develop, and deploy rich, responsive web applications, even if you are not a programmer. If you need to build a data-driven web application, but you only know ‘enough to be dangerous,' you need this book. This book examines every angle of using WaveMaker to build applications, from dissecting examples to customizing, deploying, and debugging your own applications. This book enables the non-professional programmer to become comfortable not only with using WaveMaker Studio itself, but also with the artefacts produced by the studio as well as the runtime and services provided by the WaveMaker framework. You will learn everything, from how customize the user experience with JavaScript and CSS to integrating with custom Java services and the Spring Framework server-side. Easy Web Development with WaveMaker 6.5 is packed with examples, code samples, screenshots, and links to equip you to be successful with WaveMaker Studio.
Table of Contents (23 chapters)
Easy Web Development with WaveMaker
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
6
Styling the Application
7
Working with Databases
8
Utilizing Web Services
Index

Working on the canvas


The canvas area itself is the visual representation of our project. Visual components are added by selecting a widget from the Palette and, dragging and dropping the widget onto the canvas.

Once placed on the canvas, widgets can be moved around using drag-and-drop and can also be edited using copy, cut, and paste. Widgets can also be rearranged directly in the model tree. For example, selecting the button we placed on layer1 enables us to drag-and-drop it into layer3. In both cases, Studio provides two indicators while the widget is droppable. First, a green or red bar indicates if the selected widget can be dropped there. Visual components can be deleted but they cannot be dropped off the canvas. Attempting to do so will show the red bar and the drop will be ignored. The orientation of the bar also indicates the orientation of the target panel.

The other assistant is a pop-up box that indicates what is being put where. This confirms which widget is being moved and where...