Book Image

Learning jQuery - Fourth Edition - Fourth Edition

Book Image

Learning jQuery - Fourth Edition - Fourth Edition

Overview of this book

To build interesting, interactive sites, developers are turning to JavaScript libraries such as jQuery to automate common tasks and simplify complicated ones. Because many web developers have more experience with HTML and CSS than with JavaScript, the library's design lends itself to a quick start for designers with little programming experience. Experienced programmers will also be aided by its conceptual consistency. LearningjQuery - Fourth Edition is revised and updated version of jQuery. You will learn the basics of jQuery for adding interactions and animations to your pages. Even if previous attempts at writing JavaScript have left you baffled, this book will guide you past the pitfalls associated with AJAX, events, effects, and advanced JavaScript language features. Starting with an introduction to jQuery, you will first be shown how to write a functioning jQuery program in just three lines of code. Learn how to add impact to your actions through a set of simple visual effects and to create, copy, reassemble, and embellish content using jQuery's DOM modification methods. The book will take you through many detailed, real-world examples, and even equip you to extend the jQuery library itself with your own plug-ins.
Table of Contents (24 chapters)
Learning jQuery Fourth Edition
Credits
Foreword
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 11. Advanced Effects

Since learning about jQuery's animation capabilities, we have found many uses for them. We can hide and reveal objects on the page with ease, we can gracefully resize elements, and we can smoothly reposition items. This effects library is very versatile, however, and contains even more techniques and specialized abilities than we have seen so far.

In Chapter 4, Styling and Animating, we learned about jQuery's basic animation capabilities. In this more advanced chapter, we will cover:

  • Ways to gather information about the state of animations

  • Methods for interrupting active animations

  • Global effect options that can affect all animations on the page at once

  • Deferred objects, which allow us to act once animations have concluded

  • Easing, which alters the rate at which animations occur