Book Image

Getting Started with WebRTC

By : Rob Manson
Book Image

Getting Started with WebRTC

By: Rob Manson

Overview of this book

WebRTC delivers web-based real-time communication and is set to revolutionize our view of what the Web really is. Streaming audio and video from browser to browser, as well as opening raw access to the camera and microphone, is already creating a whole new dynamic web. WebRTC also introduces real-time data channels that will allow interaction with dynamic data feeds from sensors and other devices. This really is a great time to be a web developer! Getting Started with WebRTC provides all of the practical information you need to quickly understand what WebRTC is, how it works, and how you can add it to your own web applications. It includes clear working examples designed to help you get started building your own WebRTC-enabled applications right away. Getting Started with WebRTC will guide you through the process of creating your own WebRTC application that can be applied in a number of different real-world situations, using well documented and clearly explained code examples. You will learn how to quickly and easily create a practical peer-to-peer video chat application, an audio only call option, and how a Web-Socket-based signaling server can also be used to enable real-time text-based chat. You will also be shown how this same server and application structure can easily be extended to include simple drag-and-drop file sharing with transfer updates and thumbnail previews.
Table of Contents (15 chapters)
Getting Started with WebRTC
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Potential issues that may be faced


When integrating WebRTC into your team-based communication, you are likely to find a number of issues that are commonly faced:

  • Privacy

  • Data security

  • Restrictive networks

  • Restrictive SOEs

  • Interoperability

  • Timezones

Let's take a look at each of these issues in more detail.

Privacy

As in e-learning, privacy is a key issue facing any video or audio recording application within team communications. And as we have discussed, this issue is made more complex by the distributed nature of the web.

In a commercial or organization-based context, the team application may have specific privacy policies enforced. It is possible that these policies are out of date, and, in some cases, may be too restrictive or even prohibit some WebRTC-style applications. But it is equally as likely that no well-structured policies have yet been put in place, which can be just as challenging.

The team members' employment contracts may also include clauses designed to restrict their behavior when...