Book Image

Build Gamified Websites with PHP and jQuery

By : Detrick DeBurr
Book Image

Build Gamified Websites with PHP and jQuery

By: Detrick DeBurr

Overview of this book

Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications. Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education. Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.
Table of Contents (15 chapters)

Identify internal and external triggers


External triggers are like the triggers we have discussed previously, whereas internal triggers are triggers that the player experiences within his/her own emotions. For example, a player gets an e-mail, which is an external trigger that highlights posts made about gun violence in the United States. If the player has been a victim of gun violence or has experienced it in some way he/she may have strong emotions towards the topic and be considerably more inclined to respond to the post (that is, taking on our target behavior). Our external trigger sets off an internal trigger within the player. We need to maximize internal triggers wherever possible. We have already outlined some of our external triggers in the previous sections. What might be some internal triggers our players could experience?

Intended action

Because our triggers cause an action, it is our task now to make that action as simple as possible to execute. We discussed one-click actions...