Book Image

jQuery 2.0 Animation Techniques: Beginner's Guide - Second Edition

Book Image

jQuery 2.0 Animation Techniques: Beginner's Guide - Second Edition

Overview of this book

jQuery is a cross-browser JavaScript library designed to simplify the client-side scripting of HTML, and is the most popular JavaScript library in use today. Using the features offered by jQuery, developers are able to create dynamic web pages. jQuery empowers you with creating simple as well as complex animations. jQuery 2.0 Animation Techniques Beginner's Guide will teach you to understand animation in jQuery to produce slick and attractive interfaces that respond to your visitors' interactions. You will learn everything you need to know about creating engaging and effective web page animations using jQuery. In jQuery 2.0 Animation Techniques Beginner's Guide, each chapter starts with simple concepts that enable you to build, style, and code your way into creating beautifully engaging and interactive user interfaces. With the use of wide range of examples, this book will teach you how to create a range of animations, from subtle UI effects (such as form validation animation and image resizing) to completely custom plugins (such as image slideshows and parallax background animations). The book provides various examples that gradually build up your knowledge and practical experience in using the jQuery API to create stunning animations. The book uses many examples and explains how to create animations using an easy and step-by-step approach.
Table of Contents (18 chapters)
jQuery 2.0 Animation Techniques Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

CSS3 3D transforms


All of the transform functions we have looked at so far are two-dimensional, operating on just the x and y axes. Transforms that operate in three dimensions, along the x, y, and z axes have also been proposed.

3D equivalents of all of the transform functions exist and usually just take an extra parameter, which corresponds to the vector of each dimension, and the angle. For example, a 3D rotation could be added using this code:

transform: rotate3d(0, 1, 0, 30deg);

As with 2D transforms, there is an all-encompassing matrix function that allows us to implement any of the other transforms and allows us to combine some of them together on a single element.

If, like me, you thought the 2D transform matrix, with its six parameters, was complex and perhaps a little hard to understand, wait till you start using the 3D matrix, which has 16 parameters in total!

At present, 3D transforms are supported in WebKit-based browsers and Firefox (with partial support for IE10), so we won't be...