Chapter 2, Getting Started with JSON, introduces the audience to JSON, discusses the history of JSON, outlines the popular programming languages that support JSON, fires a Hello World program in JSON, and writes basic programs with different data types in JSON.
Chapter 3, Working with Real-time JSON, introduces the audience to complex JSON. The JSON used in this chapter will consist of multiple datatypes and multiple objects and will be multidimensional.
Chapter 4, AJAX Calls with JSON Data, goes over the requirements to successfully pass JSON over HTTP as JSON data has to transported over HTTP in real-world scenarios.
Chapter 5, Cross-domain Asynchronous Requests, introduces the audience to the concept of making asynchronous calls across domains. Since data is being transported across domains, users will be introduced to the concept of JSON with Padding.
Chapter 6, Building the Carousel Application, discusses the idea of a Carousel application and the required setup and dependencies such as, jQuery library, and jQuery Cycle plugin for the application.
Chapter 7, Alternate Implementations of JSON, discusses the non web-development implementation of JSON such as dependency managers, metadata stores, and configuration stores. The discussion would go forward and talk about the advantages of JSON over XML and YAML.
Chapter 8, Debugging JSON, introduces the powerful tools that are available to debug, validate, and format JSON. As the number of objects increases, the length of JSON increases too, which makes it difficult for the naked eye to validate JSON.
JSON is language-and platform-independent, so readers can use an operating system of their choice. To serve live JSON, we need a live web server. There are parsers available for most of the popular server-side languages; readers can use a web server such as Apache, Tomcat, IIS, or any other web server and can pick a text editor of their choice.
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