Book Image

Learning Axure RP Interactive Prototypes

By : John Krahenbuhl
Book Image

Learning Axure RP Interactive Prototypes

By: John Krahenbuhl

Overview of this book

Table of Contents (16 chapters)
Learning Axure RP Interactive Prototypes
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Registration and Sign In
4
Dynamic Content Management
5
Product Pages and Interactions
6
Search and Search Results
Index

Chapter 1. Pages, the Design Area, and Panes

A key to creating compelling interactions in Axure RP (Rapid Prototyping) is to quickly develop proficiency with Axure's environment and interface. Once you are familiar with specific aspects of the environment, you will be able to rapidly create interactive prototypes. The interface comprises a main menu, a toolbar, a sitemap, the design area, and several panes.

In this chapter, you will learn about exploring the environment and interface. This includes the following subtopics:

  • Inspecting pages

    • The Sitemap pane

    • Creating a child page

  • Investigating our design area

    • Opening pages

    • Showing the grid

    • Adding page guides

  • Discovering panes

    • The Widgets pane and libraries

    • The Masters pane

    • The Page Properties pane

    • The Widget Interactions and Notes pane

    • The Widget Properties and Style pane

    • The Widget Manager pane