Book Image

Web Developer's Reference Guide

By : Joshua Johanan, Talha Khan, Ricardo Zea
Book Image

Web Developer's Reference Guide

By: Joshua Johanan, Talha Khan, Ricardo Zea

Overview of this book

This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript.
Table of Contents (22 chapters)
Web Developer's Reference Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
9
JavaScript Expressions, Operators, Statements, and Arrays
Index

Built-in objects


To add flexibility in language, JavaScript supports a number of built-in objects. The most commonly used objects are:

  • Global

  • Date

  • Math

  • RegExp (Regular Expression)

  • Array

Implementations of these built-in objects are complex and different.

Global objects

Global objects are objects defined outside the function. Every function can access these variables because their scope is global for all.

When you do not declare a variable and assign a value to it, then it will automatically become global.

Description

When your code starts execution, functions and constants immediately become available. A global variable does not initialize with the new keyword. Basically, global objects are used to share same data to add properties. You can store methods within global objects in your script.

Objects that you cannot access directly for accessing those object we use global objects. We pass those object directly as arguments after declaring the global variable. You can create a number of instances and...