Book Image

SignalR Blueprints

By : Einar Ingerbrigsten
Book Image

SignalR Blueprints

By: Einar Ingerbrigsten

Overview of this book

Table of Contents (18 chapters)
SignalR Blueprints
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
9
Debugging or Troubleshooting
Index

Chapter 7. The Three Screens – Mobile First

In this chapter, we're going to move away from the web sphere and focus on the mobile space. After all, SignalR knows no boundaries. The team has been great at providing support not only for JavaScript but all types of clients (Windows Phone is the one among these). There are multiple programming models and versions; this chapter will focus on the model for the future: Windows Phone 8.1 RT-based. This is a converged model that blends with Windows 8.x store apps and will also be the one that Windows 10 is based on, which takes this convergence across all Microsoft's platforms. In this chapter, we'll cover the following topics:

  • Briefly discuss XAML and binding

  • MVVM in XAML

  • Using SignalR .NET Client

  • Using Bifrost Client

  • Using Yggdrasil as an IOC container