Throughout this chapter, you should have gained a basic understanding of object-oriented programming. We have looked at several examples of how to put the encapsulation, polymorphism, abstraction, and inheritance into practice and how they allow us to make scalable applications. The SOLID principles helped us to outline how our classes should be designed. We are now going to put these concepts into use over the next few chapters. We will be developing an interactive drawing application with TypeScript and a little bit of HTML in Chapter 5, Creating a Simple Drawing Application.

TypeScript Essentials
By :

TypeScript Essentials
By:
Overview of this book
Table of Contents (15 chapters)
TypeScript Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Getting Started with TypeScript
TypeScript Basics
The TypeScript Compiler
Object-oriented Programming with TypeScript
Creating a Simple Drawing Application
Declaration Files and Library Integrations
Enhancing the Drawing Application
Debugging TypeScript
Index
Customer Reviews